
Archer
Arrows, fire and ice from afar. Arrow Rain and Meteor clear the trail.
A cartoon tower defense that plays offline. Pick your hero, build towers and hold back the monster horde in the Living Forest.
Also coming soon:
Quick matches on your phone. One thumb moves, the other fires the abilities.

Your attack aims at the nearest monster on its own. You just keep moving.

Arrow Rain, Meteor, Blizzard, Shield Wall: at the right moment they turn the match.

Collect coins in the match and raise Cannon, Ice, Lightning and Support towers.

Knocked out? Use the Totem to come back. Tower down? Rebuild it and jump back in.
Each hero unlocks new abilities as they level up. You pick which ones to bring.

Arrows, fire and ice from afar. Arrow Rain and Meteor clear the trail.

Shield, taunt and charge. Holds the monsters up front so the team can shine.
Area magic to control the horde. Still studying the spells.
Skins, hats, capes, colors, trails and a pet that fights by your side.


4 chapters: Enchanted Forest, Dark Crypt, Lost Coast and Infernal Fortress.

Endless waves through the night. How far can you go?

A different boss every week, with its own reward.
Daily missions, achievements and the Season Pass to earn chests.
Every boss shows a warning on the ground before it hits. Get out of the red and strike back!

Roars and cracks the ground.

Shield up, then an axe charge.

Fire from the sky. Ice helps put it out.

Calls skeletons out of fire pits.

Trails, portals, fireflies, a waterfall and a tiny village. The weather changes mid-match.



Gems, coins and chests are earned by playing. No need to pay anything.
No purchase has a random result: the item shows up front, exactly as it comes.
Chests are never sold. You earn them in matches, missions, the Pass and bosses.
The whole game runs on your phone, offline and without sending your data. Read the Terms of Use
